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Everything You Need to Run an Espionage Campaign in D&D 5e
Free for DMs. No email required to download.
Download the Starter Kit (Free PDF)Also available as a Markdown file for importing into Obsidian, Notion, or your campaign manager. Download Markdown version.
What's inside
The Obsidian Bureau
A complete intelligence agency your players can work for, infiltrate, or be hunted by. Includes org chart, culture, chain of command, internal factions, and the three secrets that could blow the whole operation apart.
6 Pre-Built NPCs
Each with a full backstory, motivations, secrets, and roleplaying notes. One of them is a double agent — and the guide gives you three different versions of which side they're actually on, so you can decide at the table.
The Dead Drop — Complete First Mission
A 3-hour first mission that introduces your players to the world, the agency, and the stakes. Three acts, two major decision points, one hard reveal. Runs cold with zero additional prep.
Espionage Gadgets
12 spy gadgets balanced for D&D 5e — from signal-blocking cloaks to document-forgery kits — with costs, rarity, and mechanical effects. Works with any item system.
Skill Challenge Frameworks
Three reusable skill challenge structures built for espionage: the Surveillance Op, the Cover Maintenance Check, and the Asset Extraction. Drop them into any mission as a pacing tool.
Session Zero Checklist
A 12-point checklist for running session zero with a spy campaign — covering tone calibration, safety tools, agency affiliation, and the questions that prevent mid-campaign pivots.
Also available as a Markdown file for importing into Obsidian, Notion, or your campaign manager — so you can keep everything in the same system as your other notes. Download the Markdown version.